Zephyr Charge
[Magic 2014 ]

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    Common
    Set: Magic 2014
    Type: Enchantment
    Cost: {1}{U}
    {1}{U}: Target creature gains flying until end of turn.


    "All armies prefer high ground to low and sunny places to dark." —Sun Tzu, *Art of War*, trans. Giles

    Non Foil Prices

    Near Mint - $1.00
    Lightly Played - $0.95
    Moderately Played - $0.85
    Heavily Played - $0.75
    Damaged - $0.70

    Foil Prices

    Near Mint Foil - $1.00
    Lightly Played Foil - $0.95
    Moderately Played Foil - $0.85
    Heavily Played Foil - $0.75
    Damaged Foil - $0.70
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